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Nice attempt at making a platformer! The movement was nice and snappy and both enemy types were interesting. I think if you ever wanted to improve on the controls, the best thing to do would be to add some coyote time for jumps (I often fell into pits cause my jumps were a little bit  too late). I also found it odd that jumping on enemies doesn't make you bounce, especially since you bounce when you jump on the boss. I found the dash fun to use, but there weren't many places where it was necessary to rely on it so I didn't end up using it much throughout the game. That said, this seems like a good first exploration of the platformer genre!